It was now, that I decided that island needs some urbanistic blueprints. I started to complete all buildings with white solid hatch (later the brightness of the color would represent different building heights). When I set this rule, I created this half-circle complex of buildings with housing, hotels, stores, pubs, complete with the first official government building. This was planned to nicely complete the old town, while on the north and east side of the island, a newer buildings will grow. This was also the time when first parks and recreational areas were planned (green hatches northeast). Later a big mansion boom striked southern (coastal) part of east side of the island, and quite a lot of larger buildings were constructed on the east side. This part is actually the first one which looked like a town if you were walking on the streets. Park in the middle and somewhat large buildings around. After that a nice town square emerged near the piers in the northern part. It is round in it's core, but then extended into two streets - one leads to the old part, and another to the newer eastern side of the island. All the houses in this "circle" have the same faces, but they are different colors. There are also deliberately designed streets between them for making future expanding easier, and you can find quite a few of those elsewhere on the island.
Now an island was becoming a legendray town, separated from the capitalistic world, a perfect getaway from everyday routine. It had only a few hundred permanent residents.
Now an island was becoming a legendray town, separated from the capitalistic world, a perfect getaway from everyday routine. It had only a few hundred permanent residents.